Thanks @capbros, glad you find it fun, and that selecting both arms to attack at the same time was cool, i do wonder whether that will be a problem later on thou, when it's busier on the later levels, il have to wait and see if it's ok. Thanks for taking the time to have a go.:)
I found a ALTERNATE EULA on the agreement which says, you publisher can use his own license and that will take precedent over the agreed EULA, so worry over now, I suppose best just to check that all EULA has that statement as I don't know if all EULA are the same.
apoligise for worrying anyone if I did, and thanks to those who commented and looked into it.
i tried to copy paste the statement but the spam filter won't let me.
I guess the high level question is, does it matter where and under what terms you obtained a work if it is available elsewhere under a different license?
i think it will with regards to those enforcing the EULA, i think most that use EULA are a service that would charge a percentage of any sales made with regards to selling assets, which would explain the no selling,distrubution etc rule as it takes away that chance of them earning, or the charge for the platform service, whichever they they look at it, "free assets", no charge. but having the same assets elsewhere on another platform where those assets are not free, either by the author or by third party would probly put whoever in breach of the EULA, of which the assets are loaded to, and could spark some sort of liability, or something else for want of a better word. a big pain in the backside for the artist and developer using the work.
thas an example i can think of, i could be wrong, thats my best understanding of it so far.
It just seems a little crazy, that if I make a game using a software, and then use a public domain asset in that game, release on itch or something, because the asset was downloaded using a service which EULA agreed upon, I am breaking the rule of distrubution and could get in trouble, but maybe not me maybe another developer, using the same asset downloaded from the same service but I say the license is CCO, I mean who's getting in trouble there then?
i don't get it, I have made inquires on the marketplace I use, so hopefully they look into it.
i am just over thinking this stuff or have a place for thought here?
Didn't see capbros post, hmmmmm, it is a bit murky isn't it?, think as a developer looking for artwork to use, it just creates a minefield to both developer and artist.
if I upload a work to a service with the EULA, advertise CCO, it's downloaded, end user then puts it on a site like OGA under a new license, in theory they haven't broke my license requirement but have broken the EULA agreement? and could be marked as a licensing issue by an administrator, if for example they find out it has originally come from the service?
although the asset may be available CCO and as you say is irrevocable, does that mean uploading as a publisher I am also breaking the terms of the EULA agreement on the service used?
i suppose it doesn't really matter either way, proving where it came from seems daft as its in public domain, I was just curious.
Thanks @capbros, glad you find it fun, and that selecting both arms to attack at the same time was cool, i do wonder whether that will be a problem later on thou, when it's busier on the later levels, il have to wait and see if it's ok. Thanks for taking the time to have a go.:)
How do we'd post again? On a thread page? Or submit as usual?
:)
I found a ALTERNATE EULA on the agreement which says, you publisher can use his own license and that will take precedent over the agreed EULA, so worry over now, I suppose best just to check that all EULA has that statement as I don't know if all EULA are the same.
apoligise for worrying anyone if I did, and thanks to those who commented and looked into it.
i tried to copy paste the statement but the spam filter won't let me.
:)
I guess the high level question is, does it matter where and under what terms you obtained a work if it is available elsewhere under a different license?
i think it will with regards to those enforcing the EULA, i think most that use EULA are a service that would charge a percentage of any sales made with regards to selling assets, which would explain the no selling,distrubution etc rule as it takes away that chance of them earning, or the charge for the platform service, whichever they they look at it, "free assets", no charge. but having the same assets elsewhere on another platform where those assets are not free, either by the author or by third party would probly put whoever in breach of the EULA, of which the assets are loaded to, and could spark some sort of liability, or something else for want of a better word. a big pain in the backside for the artist and developer using the work.
thas an example i can think of, i could be wrong, thats my best understanding of it so far.
It just seems a little crazy, that if I make a game using a software, and then use a public domain asset in that game, release on itch or something, because the asset was downloaded using a service which EULA agreed upon, I am breaking the rule of distrubution and could get in trouble, but maybe not me maybe another developer, using the same asset downloaded from the same service but I say the license is CCO, I mean who's getting in trouble there then?
i don't get it, I have made inquires on the marketplace I use, so hopefully they look into it.
i am just over thinking this stuff or have a place for thought here?
Didn't see capbros post, hmmmmm, it is a bit murky isn't it?, think as a developer looking for artwork to use, it just creates a minefield to both developer and artist.
I kinda see what your saying,
if I upload a work to a service with the EULA, advertise CCO, it's downloaded, end user then puts it on a site like OGA under a new license, in theory they haven't broke my license requirement but have broken the EULA agreement? and could be marked as a licensing issue by an administrator, if for example they find out it has originally come from the service?
although the asset may be available CCO and as you say is irrevocable, does that mean uploading as a publisher I am also breaking the terms of the EULA agreement on the service used?
i suppose it doesn't really matter either way, proving where it came from seems daft as its in public domain, I was just curious.
Could you perhaps show an example of what you require? It would help us as artists,
"realistically drawn" with "minimal detail" on 128x128 pixel space, sounds tough.:)
You stuff is so recognisable, I knew it was you before I clicked! Great job Snabisch, as always.:)
Very cool, would make a good soundtrack on a level for a side scrolling beat em up I think.
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