THIS FILE IS FOR INFORMATIONAL PURPOSES ONLY. NO WARRANTY OF ANY KIND IS EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, AND NONINFRINGEMENT. IN NO EVENT SHALL OPENGAMEART.ORG BE LIABLE FOR ANY CLAIM, DAMAGES, OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT, OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION WITH THE USE OF THIS FILE OR THE INFORMATION IN IT.
In plain English: This credits file is automatically generated to the best of our ability, but it remains YOUR RESPONSIBILITY as a game developer to ensure that the art you use is attributed properly. That is, we can't be held liable even if all of the information in this file is completely wrong. In addition, some of the art listed in this file may have SPECIAL ATTRIBUTION INSTRUCTIONS that ask that you credit the artist in a particular way, rather than a verbatim copyright notice. In those cases, you will probably need to hand-edit this file to comply with their instructions. In some older art, attribution instructions may be included in the art description itself. Please check the art page to be sure.
We recommend that you delete this notice when you're sure the information here is correct and the attribution instructions are properly followed. If you aren't the game developer and you're seeing this notice here in the credits, it probably means that the developer hasn't properly verified the attribution information contained herein even though it said they were supposed to do it right on the page where they downloaded this file.
Good find. I'm looking into it now for potential upload. Looks like some reorganization should happen first since it's laid out for game-specific compilation, not game-agnostic general assets. Lots of stuff, though. Lots of quality stuff!
I would like to point out that we have not allowed AI art on OGA. There have been 60 AI art submissions on OGA so far. Of those, we have (tentatively) allowed two.*
Assets with quesitonable legal origins are not allowed, including AI submissions from technology who's training data may be considered unethically obtained.
Assets that are, in essence, functionally unusable in a game or trivial to produce are not allowed, including AI submissions that have had little or no human artistic input, curation, or refinement.
*With that being said, there seems to be entirely too much uncertainty and instability about AI art as an art medium. At least for now. Not because we fear new things that are hard to understand, but because AI art itself is uncertain what role it should be playing.
If anyone has thoughts about what role AI art should have here on OGA, even if that role is "exile" in your opinion, share your thoughts here (on the separate AIAA thread). Please include your reasoning. Why do you feel that way? What purpose does OGA have in your view, and how does AI art defeat or support that purpose in your opinion?
If you see it again, do not hesitate to @ me on discord (or IRC/matrix, but that doesn't give me an alert, so it may take me a few more minutes if you're notifying me via those channels.)
It may be a good idea to make a note of our discord/IRC/Matrix server now, while the site is running fine. It's hard to find that front page "chat with us" link with a 502 error in the way. :P
Per our submission guidelines, this page must remain flagged for now. Neural.love talks about practicing "Ethical AI training", but these practices are about unbiased models, not about ethically sourced training data. Neural.love's training data still comes from huge undocumented corpuses that most likely scraped images with uncertain copyrights. Because we don't yet know how these datasets will be treated by emerging intellectual property law, we cannot yet trust their claim that outputs are all CC0. We're hoping that's true, but it may be like saying "Our quality knives are made from other people's stolen knives that have since been melted down and reforged. Because of this, we don't claim any ownership over them and we're giving them away for free!"
When I download the credits file from your collection, it contains all 8 entries:
###############################################
OpenGameArt.org automatically generated credits file notice:
THIS FILE IS FOR INFORMATIONAL PURPOSES ONLY. NO WARRANTY OF ANY KIND IS EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, AND NONINFRINGEMENT. IN NO EVENT SHALL OPENGAMEART.ORG BE LIABLE FOR ANY CLAIM, DAMAGES, OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT, OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION WITH THE USE OF THIS FILE OR THE INFORMATION IN IT.
In plain English: This credits file is automatically generated to the best of our ability, but it remains YOUR RESPONSIBILITY as a game developer to ensure that the art you use is attributed properly. That is, we can't be held liable even if all of the information in this file is completely wrong. In addition, some of the art listed in this file may have SPECIAL ATTRIBUTION INSTRUCTIONS that ask that you credit the artist in a particular way, rather than a verbatim copyright notice. In those cases, you will probably need to hand-edit this file to comply with their instructions. In some older art, attribution instructions may be included in the art description itself. Please check the art page to be sure.
We recommend that you delete this notice when you're sure the information here is correct and the attribution instructions are properly followed. If you aren't the game developer and you're seeing this notice here in the credits, it probably means that the developer hasn't properly verified the attribution information contained herein even though it said they were supposed to do it right on the page where they downloaded this file.
###############################################
Title:
Mobile UI Buttons, Arrows and Shoot
Author:
Robin Lamb
URL:
https://opengameart.org/content/mobile-ui-buttons-arrows-and-shoot
License(s):
* CC0 ( http://creativecommons.org/publicdomain/zero/1.0/legalcode )
Copyright/Attribution Notice:
Robin Lamb
File(s):
* mobile_buttons_png.zip
* mobile_buttons_svg.zip
----------------------------------------
Title:
Coin animation
Author:
Flixberry Entertainment
URL:
https://opengameart.org/content/coin-animation
License(s):
* CC-BY 4.0 ( https://creativecommons.org/licenses/by/4.0/legalcode )
* CC-BY 3.0 ( http://creativecommons.org/licenses/by/3.0/legalcode )
Copyright/Attribution Notice:
no need to credit, if you like credit Flixberry Entertainment
File(s):
* star coin animation Pack.zip
----------------------------------------
Title:
Bomb sprite
Author:
Znevs
URL:
https://opengameart.org/content/bomb-sprite
License(s):
* CC0 ( http://creativecommons.org/publicdomain/zero/1.0/legalcode )
File(s):
* bomb_anim.png
----------------------------------------
Title:
Pixel Explosion (12 Frames)
Author:
JROB774
URL:
https://opengameart.org/content/pixel-explosion-12-frames
License(s):
* CC-BY 3.0 ( http://creativecommons.org/licenses/by/3.0/legalcode )
File(s):
* Explosion.png
----------------------------------------
Title:
Muffled Distant Explosion
Author:
NenadSimic
URL:
https://opengameart.org/content/muffled-distant-explosion
License(s):
* CC0 ( http://creativecommons.org/publicdomain/zero/1.0/legalcode )
File(s):
* NenadSimic - Muffled Distant Explosion.wav
----------------------------------------
Title:
Synthesized explosion
Author:
Iwan Gabovitch
URL:
https://opengameart.org/content/synthesized-explosion
License(s):
* CC0 ( http://creativecommons.org/publicdomain/zero/1.0/legalcode )
File(s):
* synthetic_explosion_1.flac
----------------------------------------
Title:
Simple Fuse Sound
Author:
themightyglider
URL:
https://opengameart.org/content/simple-fuse-sound
License(s):
* CC0 ( http://creativecommons.org/publicdomain/zero/1.0/legalcode )
File(s):
* fuse.ogg
----------------------------------------
Title:
Level up, power up, Coin get (13 Sounds)
Author:
wobbleboxx
URL:
https://opengameart.org/content/level-up-power-up-coin-get-13-sounds
License(s):
* CC0 ( http://creativecommons.org/publicdomain/zero/1.0/legalcode )
Copyright/Attribution Notice:
This pack is released under the public domain CC0 li
cense.
If you want to give credit (not required): "wobbleboxx.com"
File(s):
* SoundPack01.zip
----------------------------------------
They aren't supported because they are software specific. Would you be able to convert them to .midi, .flac, or .wav?
Good find. I'm looking into it now for potential upload. Looks like some reorganization should happen first since it's laid out for game-specific compilation, not game-agnostic general assets. Lots of stuff, though. Lots of quality stuff!
Wonderful! The side frames in that demo image look really good to me.
Any thought given to chitinous wings? Then you'd have the wing trifecta
Bumped for new content.
I would like to point out that we have not allowed AI art on OGA. There have been 60 AI art submissions on OGA so far. Of those, we have (tentatively) allowed two.*
Assets with quesitonable legal origins are not allowed, including AI submissions from technology who's training data may be considered unethically obtained.
Assets that are, in essence, functionally unusable in a game or trivial to produce are not allowed, including AI submissions that have had little or no human artistic input, curation, or refinement.
*With that being said, there seems to be entirely too much uncertainty and instability about AI art as an art medium. At least for now. Not because we fear new things that are hard to understand, but because AI art itself is uncertain what role it should be playing.
If anyone has thoughts about what role AI art should have here on OGA, even if that role is "exile" in your opinion, share your thoughts here (on the separate AIAA thread). Please include your reasoning. Why do you feel that way? What purpose does OGA have in your view, and how does AI art defeat or support that purpose in your opinion?
If you see it again, do not hesitate to @ me on discord (or IRC/matrix, but that doesn't give me an alert, so it may take me a few more minutes if you're notifying me via those channels.)
It may be a good idea to make a note of our discord/IRC/Matrix server now, while the site is running fine. It's hard to find that front page "chat with us" link with a 502 error in the way. :P
Discord: OpenGameArt
https://discord.gg/yDaQ4NcCux
IRC: #OpenGameArt on https://freegamedev.net/irc/#opengameart
A bot, or bots, scraping the site. Making 10,000 connections as fast as it can.
Thank you for adding the AI terms link.
Per our submission guidelines, this page must remain flagged for now. Neural.love talks about practicing "Ethical AI training", but these practices are about unbiased models, not about ethically sourced training data. Neural.love's training data still comes from huge undocumented corpuses that most likely scraped images with uncertain copyrights. Because we don't yet know how these datasets will be treated by emerging intellectual property law, we cannot yet trust their claim that outputs are all CC0. We're hoping that's true, but it may be like saying "Our quality knives are made from other people's stolen knives that have since been melted down and reforged. Because of this, we don't claim any ownership over them and we're giving them away for free!"
See also https://opengameart.org/content/artificial-intelligence-assisted-artwork
Yes. For commissioned works, that format is great.
Also; welcome! Glad you liked what you've found.
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