For the record, the reason for a lack of side and back death animations in the base was twofold. First, I was running behind in getting the base done and all animations polished before the LPC was ready to launch, so some cuts were made.
The other more compelling one is that a falling animation requires a lot more animating. Things like hats, which can be C/Ped for most frames, have to be animated with multiple unique frames in the fall, which adds a lot of work, especially for less experienced pixel artists. So while it wouldn't be too hard to add those poses to the base, it would be a real pain to expand all of the accessories to fit them.
@Adrix89: It is not a fix per se, it is a modification. While it makes the license closer to how I want it to work, that isn't necessarily the case for everyone. Which is preferred is up to the individual.
Note that I have selected a lot of the ones to be marked private. If one was marked private in error, it's probably my fault. And it's definitely nothign personal, I'm marking so many there will inevitably be mistakes.
I really would love to have two -SA licenses, one which doesn't require you to open-source your project, and one which does, both with the copyleft for direct derivatives. But I know how difficult that is, and I know you only have so much time and energy.
So instead, I will just say: Bravo to you for OGA-By! I will be adding it to all of my CC-By art when I get a chance. Thanks for taking the time to do this.
As Bart says, this isn't about promoting DRM (heck no!) or Apple (ESPECIALLY not promoting Apple). I just don't want to punish innocent devs for Apple's sins. I want people to see FOSS as useful and welcoming.
There is one 100% way to be sure it's OK--ask the artist. It's annoying, especially on some LPC assets with multiple authors, but if you get individual permissions from them you are as much in the clear as you ever can be (I guess short of a formal written contract, anyway).
OK, this is very handy. I am, like everyone ever, not a big fan of DRM. It's generally a messy system that doesn't let people do what they shoudl be able to do, while not stopping people from doing what they ortent. But we all know it's often unavoidable, so:
For all of my CC-By licensed assets I waive the Anti-DRM clause. You may freely use these assets on platforms like iOS or Steam provided you give credit as specified. If you have any further questions on that, just contact me through the form on my profile and I can give more specific permissions.
Quick, someone favorite something of mine so I'll be ahead of Rawdanitsu!
For the record, the reason for a lack of side and back death animations in the base was twofold. First, I was running behind in getting the base done and all animations polished before the LPC was ready to launch, so some cuts were made.
The other more compelling one is that a falling animation requires a lot more animating. Things like hats, which can be C/Ped for most frames, have to be animated with multiple unique frames in the fall, which adds a lot of work, especially for less experienced pixel artists. So while it wouldn't be too hard to add those poses to the base, it would be a real pain to expand all of the accessories to fit them.
@Adrix89: It is not a fix per se, it is a modification. While it makes the license closer to how I want it to work, that isn't necessarily the case for everyone. Which is preferred is up to the individual.
Note that I have selected a lot of the ones to be marked private. If one was marked private in error, it's probably my fault. And it's definitely nothign personal, I'm marking so many there will inevitably be mistakes.
I rather like the idea of having a separate license. Putting it in one package makes it more portable than having two separate things.
I really would love to have two -SA licenses, one which doesn't require you to open-source your project, and one which does, both with the copyleft for direct derivatives. But I know how difficult that is, and I know you only have so much time and energy.
So instead, I will just say: Bravo to you for OGA-By! I will be adding it to all of my CC-By art when I get a chance. Thanks for taking the time to do this.
As Bart says, this isn't about promoting DRM (heck no!) or Apple (ESPECIALLY not promoting Apple). I just don't want to punish innocent devs for Apple's sins. I want people to see FOSS as useful and welcoming.
There is one 100% way to be sure it's OK--ask the artist. It's annoying, especially on some LPC assets with multiple authors, but if you get individual permissions from them you are as much in the clear as you ever can be (I guess short of a formal written contract, anyway).
OK, this is very handy. I am, like everyone ever, not a big fan of DRM. It's generally a messy system that doesn't let people do what they shoudl be able to do, while not stopping people from doing what they ortent. But we all know it's often unavoidable, so:
For all of my CC-By licensed assets I waive the Anti-DRM clause. You may freely use these assets on platforms like iOS or Steam provided you give credit as specified. If you have any further questions on that, just contact me through the form on my profile and I can give more specific permissions.
Excellent work, Mr. Pablo. Bravo!
Dyer Wolf =D
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