I wanted to let you know that there are some slight formatting issues on three of the character base sheets, most noticibly (so far) a frame in the male side walk which is one pixel too far forward, giving the animation a strange jerk. I have fixed versions of the files which should be implemented soon, but until then here are links to the files:
OK, guys. I'll post up the platformer/sidescroller tiles and characters if someone else will do the other stuff. This stuff is too good to not be in the main archive.
Public domain means public domain. There are no restrictions on what you do, with the possible exception of the author's moral rights. That's why it's considered essentially synonymous with WTFPL. Of course, if you're distributing it under CC-By-SA, it has a lot less sticking power because it is, of course, a dual license essentially and need not be followed. But there is nothign preventing you from doing it.
Just a note: while I don't think people will have an especial problem with fangames, the premise is sort of antithetical to open software, since a work derived from proprietary material can't be openly licensed. I don't mean to discourage you from your project, especially with a 'franchise' which seems to be run as permissively as Touhou, but you're probably less likely to find help in this forum than elsewhere.
As qubodup said, it might be a good idea to at least look at those and then refine your request a bit. Is there perhaps something there that would be good, but lacks the needed animations? Or that has a good design but isn't the right resolution?
Here's an edit for you. I haven't done too many drawings of gems, but I do collect and sell so I have some experience:
It's kinda rough too, but yeah.
Suggestions:
Gem cuts are geometrically complex. You won't be able to do it from memory or imagination; use photo refs. They're pretty easy to come by.
As Clint said, avoid dithering. Gems are complex enough that any added noise will just disrupt what you're going for.
Take your time, look at multiple photos, and play with it until it looks right.
Hey guys,
I wanted to let you know that there are some slight formatting issues on three of the character base sheets, most noticibly (so far) a frame in the male side walk which is one pixel too far forward, giving the animation a strange jerk. I have fixed versions of the files which should be implemented soon, but until then here are links to the files:
http://i.imgur.com/D9gke.png
http://i.imgur.com/aLyo9.png
http://i.imgur.com/fGtTj.png
OK, guys. I'll post up the platformer/sidescroller tiles and characters if someone else will do the other stuff. This stuff is too good to not be in the main archive.
Public domain means public domain. There are no restrictions on what you do, with the possible exception of the author's moral rights. That's why it's considered essentially synonymous with WTFPL. Of course, if you're distributing it under CC-By-SA, it has a lot less sticking power because it is, of course, a dual license essentially and need not be followed. But there is nothign preventing you from doing it.
Just a note: while I don't think people will have an especial problem with fangames, the premise is sort of antithetical to open software, since a work derived from proprietary material can't be openly licensed. I don't mean to discourage you from your project, especially with a 'franchise' which seems to be run as permissively as Touhou, but you're probably less likely to find help in this forum than elsewhere.
I am pretty sure CC-0 prohibits nothing. Hence the 0.
Excellent! I really like the hair especially, though every part of it is great.
Thanks. Links should be fixed now.
(Or you could take a look over here: http://opengameart.org/content/platformersidescroller-characters-and-enemies I maintain the collection pretty aggressively, and I did skim the entire archive to get the contents.)
As qubodup said, it might be a good idea to at least look at those and then refine your request a bit. Is there perhaps something there that would be good, but lacks the needed animations? Or that has a good design but isn't the right resolution?
One more potential option as well: http://opengameart.org/forumtopic/xeon-as-he-is-sprited . Xeon is still WiP (has been for quite some time, pending me not being busy with other stuff), but some poses are done.
No, they should replace it with THIS horse!
http://opengameart.org/content/cat-print-horse
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