will this tileset expands to include other dungeon elements, such as loots, monsters and heroes? using art assets with different art styles in a game is the last thing we want...
nice effort and great cause! i tried both web apps on chrome Version 30.0.1599.114 on debian 7, i didn't notice any svg bug except the robot in sokoban game has scaling problem when it turns "face the player".
i like your art style and it seems like a complete art assets for a game, may i know what was the intention to create this tileset? it is for what type of game?
lovely!
please consider recolor another excellent tileset from Jerom, http://opengameart.org/content/16x16-fantasy-tileset
fantastic! if time allow, please color the rest of jerom 32x32 tileset ;)
will this tileset expands to include other dungeon elements, such as loots, monsters and heroes? using art assets with different art styles in a game is the last thing we want...
nice effort and great cause! i tried both web apps on chrome Version 30.0.1599.114 on debian 7, i didn't notice any svg bug except the robot in sokoban game has scaling problem when it turns "face the player".
did you do the art and coding all by yourself?
i like your art style and it seems like a complete art assets for a game, may i know what was the intention to create this tileset? it is for what type of game?
thanks so much. for people want to use this font for your website, use this tool and follow this instruction to configure your web server
are you still updating this tileset? Is it ok to add more icons? if so, i suggest to add some debuf icon such as deseased, cursed and poisoned icons
Since the author didn't define the monster type, i would like to take the liberty to share the name that i used
Monster Types
please update me if you have better name for them
thanks so much for spending time on my request. ya, i think those new icons are generic enough to be useful for everyone. thanks
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