Correct, enemy powers are set automatically. Other transform power options you can check in powers.txt - there is sample power. Also there is sample untransform item in items.txt.
As for flying and rest enemy stats, they are redefined from enemy_name.txt file. So if you need some creature, that is not present in the game atm, you write new creature, and than write transform power to transform into it.
Correct, enemy powers are set automatically. Other transform power options you can check in powers.txt - there is sample power. Also there is sample untransform item in items.txt.
As for flying and rest enemy stats, they are redefined from enemy_name.txt file. So if you need some creature, that is not present in the game atm, you write new creature, and than write transform power to transform into it.
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