The problem is that CC-BY-SA 3.0 allows commercial use.
Somebody could download this and use it in a commercial game according to the license you have given, but that would violate the license given for the font.
And since buying a license is "nontransferable", a donating doesn't change that situation.
I'm not saying that you are thieving. It's just about implications of the license, one wouldn't think of immediately.
And I could be totally wrong, that could fall under fair-use or whatever, I'm just cautious (and maybe a bit paranoid).
Wow, a great font.
But I have doubts about using it in oga submissions.
"My fonts are free for noncommercial use and are donationware for commercial purposes."
This font does not allow a commercial use.
I would recommend to remove it from this submission and also computers of the other.
I'll take a look if I can find a replacement alien font that does allow commercial usage.
Or maybe "Proudly using open game art" ... and a glitched version that shows for a fraction of a second "Proudly using odd game assets" ... okay I stray a bit
"Art found on OGA".
Btw ... what's that banner licensed as?
@Spring: There are a few players avalaible. For XPMCK compiled music (wla-dx assembly), for .gbs exports of deflemask (rgbds assembly). GBT Player (rgbds assembly) converts a .mod file to a custom format, but it will sound different from the original. But those are incompatible with the GBDK (assembler of sdcc) I'm using. There is also mmlgb for GBDK, but I did not manage to make any music with cannels 3 and 4. https://github.com/gbdev/awesome-gbdev
EDIT2: They convert music to an assembly or c file which can be included into your program then.
I tried to make it into a ttf bitmap font, but I don't know if it works at all.
It's only 6x10.
I made a little remix of the computers and changed the font.
The problem is that CC-BY-SA 3.0 allows commercial use.
Somebody could download this and use it in a commercial game according to the license you have given, but that would violate the license given for the font.
And since buying a license is "nontransferable", a donating doesn't change that situation.
I'm not saying that you are thieving. It's just about implications of the license, one wouldn't think of immediately.
And I could be totally wrong, that could fall under fair-use or whatever, I'm just cautious (and maybe a bit paranoid).
This is the original, I drew those in mtPaint.
Wow, a great font.
But I have doubts about using it in oga submissions.
"My fonts are free for noncommercial use and are donationware for commercial purposes."
This font does not allow a commercial use.
I would recommend to remove it from this submission and also computers of the other.
I'll take a look if I can find a replacement alien font that does allow commercial usage.
EDIT: This public domain font could be interesting https://www.1001fonts.com/lsw-drachenklaue-font.html, even though the public domain itself is legally questionable
3 days left ... slowly I get doubtful about making it in time.
What is that alien font based on?
Some characters look very similar to badges in alienware arena.
Advice: don't try to combine 16px wide blocks with UINT8 and pythagoras ... 16*16=1
Or maybe "Proudly using open game art" ... and a glitched version that shows for a fraction of a second "Proudly using odd game assets" ... okay I stray a bit
"Art found on OGA".
Btw ... what's that banner licensed as?
@Spring: There are a few players avalaible. For XPMCK compiled music (wla-dx assembly), for .gbs exports of deflemask (rgbds assembly). GBT Player (rgbds assembly) converts a .mod file to a custom format, but it will sound different from the original. But those are incompatible with the GBDK (assembler of sdcc) I'm using. There is also mmlgb for GBDK, but I did not manage to make any music with cannels 3 and 4. https://github.com/gbdev/awesome-gbdev
EDIT2: They convert music to an assembly or c file which can be included into your program then.
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