You created a 3D textured model of the moon so you could have a texture of the moon to use in 3D models? Where did the original photograph come from that you used to make the texture?
I'm considering releasing the entire soundtrack as one zipfile in a seperate contribution here on Opengameart, but I would like to see with the mods here that it's OK to have the songs released both individually and as a bundle.
Bundles are great! However, there really should be something in the bundle that isn't alrady present on OGA. Otherwise it's duplicated content. If you have one track that is the main theme, or a mashup of several songs from the project included in the bundle but not present in any of the previous individual submissions, that would be welcome.
Played it. Good use of parallaxing backgrounds. I like the challenge curve as well. It ramps up gently but significantly. I wonder if you could add power-ups to add some flavor. You may have already, but I hadn't encountered any as far as I got. Perhaps something that increases the jump movement speed. Or limit the number of "double jumps" (mid-air direction reversals) that the character can perform before he has to make contact with a surface, then provide a power-up to increase that limit.
Excellent; PD source. Thank you.
You created a 3D textured model of the moon so you could have a texture of the moon to use in 3D models? Where did the original photograph come from that you used to make the texture?
Where did the photograph of the moon come from?
"No Attribution"? That's your prerogative, but then why choose a license the requires attribution?
It's easy to listen to your music, KYL. Always makes my day better!
Well done on your TNLoEtC project! :)
Bundles are great! However, there really should be something in the bundle that isn't alrady present on OGA. Otherwise it's duplicated content. If you have one track that is the main theme, or a mashup of several songs from the project included in the bundle but not present in any of the previous individual submissions, that would be welcome.
@Zombietom & @MrAmogus: lol!
@Kim Lightyear: Are you the vocals in your tracks?!
Nice!
Would you be willing to combine the two submissions? This: https://opengameart.org/content/mossy-wall-floor-tileset-16x8 seems like it should be one additional tile in this tileset, not a lone tile in a separate submission.
@Indyblackmage97: See FAQ entry #1: "Can I use the art I find here? How should I credit the artist?"
Played it. Good use of parallaxing backgrounds. I like the challenge curve as well. It ramps up gently but significantly. I wonder if you could add power-ups to add some flavor. You may have already, but I hadn't encountered any as far as I got. Perhaps something that increases the jump movement speed. Or limit the number of "double jumps" (mid-air direction reversals) that the character can perform before he has to make contact with a surface, then provide a power-up to increase that limit.
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