Well, it's clearly not in its original form, unless the subpixelled cut edge was done intentionally for effect (though it's not really right, and I feel like it would have been done with more care if it were?) It might be worth asking on pixeljoint or pixelation. There's a greater concentration of people with deep knowledge of pixelart there than probably anywhere else.
Front standing is all that you'd need for an NPC. Honestly I think that that would be enough turnip for most games.
Now, of course I'm nots saying there aren't assets with very marginal usefulness in the archives; heck, I imagine that a number of things I've uploaded would only have niche usefulness. But I don't think an asset which is professionally made (and which would also be relatively easy to expand if needed) is the best example. A better example might be my personal favorite asset in all of OGA, Thunderpaw: http://opengameart.org/content/cat-print-horse
Quick question on these: does the .zip include a render? I'm trying to only include fully rendered iso tiles in my isometric tile collection rather than just models.
Well, it's clearly not in its original form, unless the subpixelled cut edge was done intentionally for effect (though it's not really right, and I feel like it would have been done with more care if it were?) It might be worth asking on pixeljoint or pixelation. There's a greater concentration of people with deep knowledge of pixelart there than probably anywhere else.
Hello. I use firefox and don't have any trouble. Could you be more specific as to what the issue is?
Alas, it can never top this one: http://www.scp-wiki.net/retrieval-log-db-503-b
You can.
Surely you mean the SPC?
Thanks man! I'll go ahead and add this and the rest of them to the collection.
Front standing is all that you'd need for an NPC. Honestly I think that that would be enough turnip for most games.
Now, of course I'm nots saying there aren't assets with very marginal usefulness in the archives; heck, I imagine that a number of things I've uploaded would only have niche usefulness. But I don't think an asset which is professionally made (and which would also be relatively easy to expand if needed) is the best example. A better example might be my personal favorite asset in all of OGA, Thunderpaw: http://opengameart.org/content/cat-print-horse
@dalonedrau: The turnip armor may be silly, but it's also a polished, professional asset which really could reasonably be used in a professional game.
Quick question on these: does the .zip include a render? I'm trying to only include fully rendered iso tiles in my isometric tile collection rather than just models.
Thanks!
These have all been fantastic. Thank you very much for your contributions to the site and to the creative commons in general.
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