The barrier of entry to be a "writer" in general is low. Anyone who is literate could call themselves a writer, albeit not a great one. Because everyone is capable of writing, it's really tough to stand out as a great writer. The training and skill required to be a great writer is far softer than the skill to be a technical artist or programmer. Chances are, some artists and programmers on a team are passable writers, while writers are unlikely to have art or code skills.
One thing that Clint doesn't mention which makes writing ability even tougher to quantify is the fact that writing isn't just about technique -- it's also about creativity. Anybody can write a boring story with a lame plot. Being able to spin an epic yarn, on the other hand, is really difficult, and it's a completely separate skill from having good writing form. The best game writers are the ones who can tell a good tale. Form, especially since you're not writing a book in this case, is secondary.
Okay. I tweaked a cache setting, and *theoretically* things shouldn't cache for longer than 5 minutes now. I also explicity flushed the cache, which fixed it on my end. That said, I had to force-reload the page (ctrl-shift-r) to see the change.
This shouldn't happen again, but let me know if it does.
I feel like this is influenced by some Japanese sim games like Princess Maker and the like? Just curious. :)
Thanks! I'll keep it going at some point. I've got the beginnings of a second chapter, but I'm not really happy with it at the moment.
Looks good so far. :)
Please post more as you write. I can give better plot feedback if I see the plot unfolding.
The barrier of entry to be a "writer" in general is low. Anyone who is literate could call themselves a writer, albeit not a great one. Because everyone is capable of writing, it's really tough to stand out as a great writer. The training and skill required to be a great writer is far softer than the skill to be a technical artist or programmer. Chances are, some artists and programmers on a team are passable writers, while writers are unlikely to have art or code skills.
One thing that Clint doesn't mention which makes writing ability even tougher to quantify is the fact that writing isn't just about technique -- it's also about creativity. Anybody can write a boring story with a lame plot. Being able to spin an epic yarn, on the other hand, is really difficult, and it's a completely separate skill from having good writing form. The best game writers are the ones who can tell a good tale. Form, especially since you're not writing a book in this case, is secondary.
I feel like we should stick this somewhere more permanent, but sticky-ing it on general strikes me as not quite the right place for it. Any thoughts?
Standard warnings about running an unknown .exe file apply. :)
Have you considered distributing a compileable version with it?
Okay. I tweaked a cache setting, and *theoretically* things shouldn't cache for longer than 5 minutes now. I also explicity flushed the cache, which fixed it on my end. That said, I had to force-reload the page (ctrl-shift-r) to see the change.
This shouldn't happen again, but let me know if it does.
Bart
Yeah, it should be on there. I'll look into it.
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Always look forward to seeing these. :)
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